Quests are designed to deliver 21st century skills, including learning how to apply Core Skills to develop something useful to an individual hero, a community or civil society.Īn important part of Quests is that almost all have some way to measure and track outcomes, in a way that mirrors as closely as possible the real world. A Quest always will somehow address the Overarching Question for the year. Quests are a five to six week long series of challenges, connected by a narrative and leading to an exhibition of the completed work. Often, key issues from the time period being studied will become part of a Quest, as with our American Declaration of Independence and US Constitution challenges, where young heroes are placed in the shoes of a Founding Father, facing difficult decisions with real world consequences. Individual reports and questions about heroes and events will be posted on a timeline, complete with important trends.ĭepending on the week, Eagles will work on Civilization twice each week, for 45 minutes a session. The overarching question for Civilization is: “Why do some civilizations rise and others fall? ” using Mann’s four “sources of power” (military economic political and ideological) to explore the reasons behind turning points in history and the heroes that made difficult decisions.Īs often as possible, Eagles will stand in the shoes of historical figures, as they debate and make difficult decisions. Civilization encompasses history, geography and economics, and moves over a four year period from pre-civilization to the modern day.
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